Markerless Motion Capture

We believe that technology should enable creativity, that it should be at the same time simple and powerful, and that it should be accessible to everyone.
Capture facial animations that are realistic and emotional, with a system that is affordable and easy to use.

What We Do

Our software analyzes the face motions of an actor, and describes them as a mixture of basic expressions, plus head orientation and gaze. This description is then used to animate virtual characters for use in movie or game production. We have astonishing real time tracking and a high quality offline post-processing in a single, convenient application.

Our Users

Our customers come from the television, movie, commercials, and game production, where faceshift is employed for virtual production, post-production, and content creation. Faceshift also supports live streaming, which lead to a fast adoption by artists using it for interactive installations.

faceshift is used by some of the most creative companies and individuals in the world

  • Valve Game Studios
  • epic games

What is Happening

faceshift in the Lab with Intel and Jim Parsons
In the Lab with Intel and Jim Parsons

Intel recently launched its campaign for the Intel® RealSense™ 3D Camera. The board-level depth and video camera will be embedded …

Wired Retail
WIRED Retail

Technological change isn’t confined to your smart phone; it is improving our daily lives in many other areas as well. …

Intel Developer Forum

Ever want to be your avatar? To actually be in the game you’re playing, to actually interact with other characters. …

Nicolas Scapel
faceshift Hires VFX Veteran to Launch UK Studio

faceshift have hired Nico Scapel as their new Creative Director. During his career, Nico has pioneered techniques for procedural rigging, …